branchrust_reboot/main/3p holdtype bug fixescancel

6 Commits over 31 Days - 0.01cph!

11 Months Ago
override controller anim selection updates
11 Months Ago
updated melee moving /running upper body anims
11 Months Ago
Exposed Movement Damp Multiplier on the player model prefab, lower = more snappy Only applies when the player isn't underwater, we have separate damping for that case
11 Months Ago
Exposed speedLerpMultiplier on HeldEntity, allows per weapon control over how quickly the speed parameter on the animator moves Adjusted lr300 to 0.1 to demonstrate (lower = faster)
11 Months Ago
some weapon override controller updates
11 Months Ago
player animator relax stance (upper body) and threshold updates